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Introduction to Engineering

Regular price $995.00
  • 1 Year
  • 3 Years

Introduction to Engineering

Individual Units in this Course:

What is Engineering?

Engineering is problem solving, plain and simple. However, how you solve the problem requires information, analysis, and the ability to see where the problem lies. This unit allows students to explore how this can be done with a simple stress test that will get your students up and moving.

  • 4-7 Hours
Kick out the Ladder

Honda has a saying, wait until someone gets half-way up the ladder, then kick it out from underneath them. Why? To get them to think differently. We suggest this unit as you start your new semester. Try something different.

  • Kick Out the Ladder
  • 1 Hour
Intro to Electromagnetism and Induction

Being able to make a speaker is just icing on the cake. 

With such experience, what could the possibilities be?

  • Introduction to Electromagnetism and Induction
  • Magnets and Electromagnets
  • Faradays Electromagnetic Lab
  • Building a Foam Plate Speaker
  • Speaker/Ear Research
  • 7-8 Hours
History of the Early Engineering Disciplines

Bridges, the oldest form of Engineering there is.  How does one get from here to there safely?  West Point Bridge Builder is a joy to play with, and with it, students explore the world of Civil Engineering, Construction, and Welding.  How we save water in the age of global warming could not be more topical.

  • Bridge Designer
  • How Can We Save Water? 
  • 6-10 Hours
Fluid Power 2.0

This unit includes simple experiments for students that illustrate how pressure distributes itself in a closed system.  Students also work to determine ratios between similar and dissimilar volumes acting on one another.

  • Pneumatics experiments
  • Hydraulics experiments
  • 4 Hours
Failure: The Secret to Success

This has been hailed by parents as the best lesson they have seen.  Getting your students to understand it is okay to fail is going to be your biggest challenge. Show them failures should be embraced and even celebrated.

  • 1 Hour
Engineering Disciplines

How are Engineering jobs going to change in the future?  Will robots take most of the jobs out there?  How much problem solving will all jobs need now? 

This is an opportunity for students to explore this question, and, possibly, see where their skills and their interests will place them in the Engineering world.

  • Design and Materials Evolution
  • 4-6 Hours
Engineering Communications 2.0

Taking up where the last unit left off, now the student is ready to communicate using drawings.  The following lessons give the student a wide array of practice in how they can show what their design should look like.  These two units form the basis of how students should communicate their ideas through their resume worthy work.

  • 8-10 Hours
Design and Modeling

Everything for the year comes to a head with the designing of the Solar Car. 

Groups can use their communication skills, their research skills, their teamwork, and their knowledge of history to create a design of a car that could really work. 

All aspects of this unit have huge implications for the future. Not to mention the resume worthy work this unit provides.

  • Solar Car assignment
  • 10-15 Hours
Basic Electricity 2.0

Electricity is a big mystery to people. They hear it is dangerous, they know that they can flip on a switch to get it, but very few know what happens once that switch or circuit is now open. What is Ohm’s law?  How does a switch work?  How about you create a game that allows you to see everything work?  Do not sleep on introducing the equations of Ohm’s law and have students use them to understand what is going on in that circuit.

  • First Circuit
  • Circuit with Switch
  • STEM Operation!
  • 3-6 Hours

Designed by experts with both educators and students in mind

Connecting classroom to career with our Connections Program

STEM 101 resources are aligned to national education standards

Stuck on a problem? Info@stem101.org has your back!

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